AudioVisual Exchange Workshop – Theory and Practice
Audiovisual Exchange is a workshop focused on live visuals and systems for audiovisual performance, composed of 2 parts – Theory (10/Feb/2014) and Practice (11-13/Feb/2014). Sergi Jordà and Mick Grierson will be the guest lecturers for the Theory part. For the Practice part, participants will prepare an audiovisual performance using AVVX (AudioVisual Vector eXchange) software. A final public performance will take place on the evening of 13/Feb. Teachers for the Practice part will be Nuno Correia and Jari Kleimola, developers of AVVX.
The Theory part is limited to 50 participants, and the Practice part to 20 participants. Both are open to any participant, and free of charge [update: registration closed]. Applicants for the Practice part will be informed of acceptance by 27/Jan.
For inquiries regarding the workshop, please contact: nuno.correia [at] aalto.fi
10/Feb, 15h-19h – Theory
11-13/Feb, 13-17h – Practice
13/Feb, 20h-… – Public showcase of projects (place to be defined)
Theory – 10/Feb
Sergi Jordà (Universitat Pompeu Fabra, Music Technology Group):
GUIs for audiovisual performance: FMOL, Reactable & beyond (download: PDF, 126MB)
Mick Grierson (Goldsmiths, University of London, Embodied AudioVisual Interaction):
Audiovisual performance and composition using webGL, webAudio, and GPU acceleration
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Jari Kleimola (Aalto University, School of Science, Department of Media Technology):
Cross-domain reflections in audiovisual synthesis
Nuno Correia (Aalto University, School of Arts, Design and Architecture, Media Lab):
Opening up audiovisual systems: From AVOL and AV Clash to AVVX
Guest lecturer – Mick Grierson:
Mick Grierson is a research-led artist, performer and academic, known for his expertise in audiovisual interaction technologies. Grierson’s involvement is central in some of the most noteworthy creative technology installations since 2010 including Christian Marclay’s internationally acclaimed “The Clock”, Heart n Soul’s “Dean Rodney Singers” (Part of the Paralympics Unlimited Festival), and Science Museum’s “From Oramics to Electronica”.
In addition, computer games that feature his research have been commissioned by technology companies including Sony Entertainment. Furthermore his audio & visual software (such as Maximilian and Maxim) has been downloaded hundreds of thousands of times by VJs and DJs, and is used by high profile artists and professionals including a large number of professional media artists and application developers.
Guest lecturer – Sergi Jordà:
Sergi Jordà is an Associate Professor in the Department of Information and Communication Technologies at Universitat Pompeu Fabra (UPF). He holds a degree in Fundamental Physics and a Ph.D. in Computer Science (2005). He is a researcher within the Music Technology Group (MTG). Within this group, he leads a Music and Advanced Interaction team of four Ph.D. students that focuses in Human Computer Interaction (HCI), with a special emphasis on real time music performance.
An example of the convergence between computer music performance and HCI can be seen in the project on tangible interfaces Reactable, which in 2007 got international repercussion when Icelandic singer Björk incorporated a Reactable in her world tour Volta. During the last years, Sergi has focused his interest in the field of Tangible Interaction (TI), entering also non-musical domains.
Sergi has authored more than 70 articles including journals, book chapters, and peer-reviewed conferences, having also given more than 20 invited presentations and keynote talks. He has received 19 international awards, including the prestigious Prix Ars Electronica Golden Nica. In 2009 he founded the spin-off company Reactable Systems.
Practice – 11-13/Feb
Requirements – a computer and/or an iPad tablet; knowledge of using vector graphics software (such as Adobe Illustrator).
11/Feb, 13-17h – Introduction to AVVX, initial tests
12/Feb, 13-17h – Development of graphics and customization of code (if appropriate)
13/Feb, 13-17h – Fine-tuning, rehearsal
13/Feb, 20h-… – Public performance (place to be defined)